Final month my household and I visited Disney World for the primary time. Our favourite journey was Avatar: Flight of Passage, a five-minute digital expertise that places you on the again of a dragon-like Banshee to fly over the mountains of Pandora.
I climbed onto a seat that bucked and vibrated whereas I appeared via 3D glasses at a fully huge display screen, filling my subject of view with gorgeous 10K decision photos at 60 frames per second. It was unbelievable, the type of factor that made all of the expense and trouble of Disney really feel worthwhile. My daughters beloved it too, although it made them really feel a bit movement sick.
On Wednesday I attended the New York Imax 3D premiere of Avatar: The Way of Water and felt an identical thrill that lasted for much longer.
My comfy seat did not transfer, and no wind or mist sprayed me like at Disney, however the feeling was simply as intense. Even with a runtime of three hours and 12 minutes, director James Cameron’s epic saved me amazed on the visible expertise all the time. When the plot, pacing and premise fell brief, I did not actually care, and even temporary movement illness did not spoil my enjoyable.

David Katzmaier/CNET
As CNET’s TV reviewer I’ve seen loads of great-looking movies, and Avatar: The Method of Water is likely one of the finest. AMC Lincoln Sq. in Manhattan, the place I noticed it, has one of many largest Imax screens within the nation at 76 ft broad and 101 ft – almost six tales – tall. The mix of measurement, 3D depth, smoothness and element, together with absolutely the otherworldliness of what I used to be seeing, transported me. There was a lot eye sweet that at instances I did not know the place to look subsequent. My visible cortex labored additional time to course of all of the motion, swimming aliens, high-tech autos and explosive mayhem.
Within the Avatar journey at Disney I bear in mind wanting away from the display screen at one level to test on my children and realized that subsequent to me, in one other room, there was one other group of individuals watching, er, using, the identical factor. Within the theater I do not suppose I glanced at my fellow moviegoer, CNET colleague Scott Stein, greater than as soon as. I used to be too transfixed by the present.

Director James Cameron combined customary and excessive body charges in Avatar: The Method of Water.
Joshua Blanchard/Getty Photos for AMC
A part of what sucked me in was one thing I’ve spent years complaining about: the smoothness of high frame rate (HFR). Most theaters exhibiting the movie won’t have the excessive body fee presentation, however I noticed it in the best way Cameron prefers for Imax theaters: 3D, 4K decision and HFR. He really varies the body fee from 24 frames per second, the usual for many movies, to 48, which seems a lot smoother, particularly on an enormous display screen in 3D.
“The rule was that every time they’re underwater, it is 48 frames. Growth. Do not even give it some thought. Among the flying scenes and a few of the broad vistas profit from 48 frames,” Cameron told Yahoo News. “If it is simply folks sitting round speaking or strolling and speaking, comparatively slowly evolving photos, it is not needed.”
Learn extra: Smooth Movies: Are High Frame Rate Films a Good Idea?
This was the primary time I really appreciated the worth of smoother motion in movies. The underwater sequences, specifically the fast-moving chases and the finale in a sinking watercraft, had a hyperreal high quality that made it really feel like I used to be underwater myself. I did not discover any jarring adjustments between customary and HFR sections, and after the primary hour or so I finished taking note of the smoothness altogether. That is an enormous enchancment over different HFR movies I’ve seen, like The Hobbit, and over TVs exhibiting the soap opera effect, which actually trouble me.

The underwater pictures are introduced in excessive body fee.
twentieth Century Studios
The smoothness wasn’t all good, nevertheless. In a single early sequence aboard a ship approaching Pandora, all the picture rotates slowly and I instantly felt queasy. I acknowledged that illness from early 3D displays and rides like Star Excursions, the impact of my eyes seeing one thing that my inside ear would not really feel. This time it endured for just a few seconds then pale after the movement ended, and for the remainder of the movie regardless of all of the frenetic motion and fixed movement, I did not expertise something related.
And I do imply fixed movement. The movie’s pacing is damaged up by some quieter sequences and at instances did really feel like a nature documentary, however I nonetheless noticed motion in every single place. Handheld results, pans, sweeps and fast pulls and pushes from the digital camera, natural world swimming and flying via air and house, and naturally the mesmerizing Na’vi themselves, with their catlike grace and simple reflexes – the movie by no means stopped. Sort of like flowing water itself.
Learn extra: James Cameron Q&A: ‘Avatar’ Remind Us of The Beauty of Nature Under Threat
Speaking with Scott afterward, my first level of comparability was a first-rate online game – and I imply that as a praise. Newer game systems and TVs assist even higher frame rates, typically 120 frames per second, that make motion buttery easy on display screen. However a sport is an energetic expertise, with me in management. After fascinated about it for some time, I favor to consider Avatar: The Method of Water as an immersive journey managed by a talented director. Cameron gave me ups and downs, depth and interesting visible magnificence that overcame quibbling, mental plot worries and simply let me really feel like a part of an alien world. It was an amazing three-plus hours, in an excellent means.
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